AMA Research & Media

Blockchain in Media & Entertainment Market Set for More Growth : GuardTime, BigchainDB, Microsoft, Bitfury Group

 

NJ New Jersey, USA -- (SBWIRE) -- 01/27/2023 -- The latest study released on the Global Blockchain In Media & Entertainment Market by AMA Research evaluates market size, trend, and forecast to 2027. The Blockchain In Media & Entertainment market study covers significant research data and proofs to be a handy resource document for managers, analysts, industry experts and other key people to have ready-to-access and self-analyzed study to help understand market trends, growth drivers, opportunities and upcoming challenges and about the competitors.

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Key Players in This Report Include: SAP SE (Germany), IBM Corporation (United States), Accenture Plc (Ireland), Microsoft Corporation (United States), Oracle Corporation (United States), Amazon Web Services Inc. (United States), GuardTime AS (Estonia), BigchainDB GmbH (Germany), Bitfury Group (United States), Digital Currency Group (United States).

Definition: Blockchain has the potential to revolutionise the delivery, consumption, and payment of media content such as music, video, and other forms of entertainment. Complex, customised content and service packages are beyond the capabilities of current technologies. Managing digital rights, royalty collections, and transactions among intermediaries is exceedingly complex in today's digital ecosystems. Content artists, such as musicians or authors, may use blockchain's decentralised structure to directly distribute their work to customers, avoiding existing distribution methods and retaining a bigger part of money. Geographically, North America has the largest potential in Blockchain in Media and entertainment.

Growing popularity of Blockchain technology because of its primary decentralised feature has drawn immense attention of investors and firms from media and entertainment industry. The decentralised structure of Blockchain would allow individual creators to get better share for their content and would revolutionize the consumption and payment mechanism in the media and entertainment industry. North America is expected to emerge as the largest market of Blockchain in media and entertainment.

Market Opportunities:
Blockchain in Online Gaming could make In Game Purchasable Items into Transferable Items to Other Games, and thus Putting Real-World Value on Digital In-Game Assets

Market Trends:
Payments Segment is expected to Experience Highest Market Growth

Market Drivers:
Increasing Popularity of real-time billing and real-time allocation of royalty payments
Rising Demand of Reducing or Eliminating the Intermediaries between Consumers and Content Creators
Enhanced Focus on Data Privacy

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In 2021, Coinllectibles, the Fusion NFT Blockchain Company and complete subsidiary of Cosmos Group Holdings Inc. has announced plans to acquire Phoenix Waters Productions, an award-winning multinational production company. The acquisition deal may be valued at USD 4.4 million. The acquisition may be aimed at producing "Crypto Keepers" – Asia's first NFT drama series. The completion of acquisition deal may witness, combined entity with the shared synergies of both the companies, producing valuable media and entertainment physical assets with help of block chain technology.

The Global Blockchain In Media & Entertainment Market segments and Market Data Break Down are illuminated below:
by Application (Licensing & Rights Management, Digital Advertising, Smart Contracts, Content Security, Online Gaming, Payments, Others), Offering (Middleware, Infrastructure), Deployment (On Premise, On Cloud), Organisation Size (SMEs, Large Organisations)

Global Blockchain In Media & Entertainment market report highlights information regarding the current and future industry trends, growth patterns, as well as it offers business strategies to helps the stakeholders in making sound decisions that may help to ensure the profit trajectory over the forecast years.

Geographically, the detailed analysis of consumption, revenue, market share, and growth rate of the following regions:
The Middle East and Africa (South Africa, Saudi Arabia, UAE, Israel, Egypt, etc.)
North America (United States, Mexico & Canada)
South America (Brazil, Venezuela, Argentina, Ecuador, Peru, Colombia, etc.)
Europe (Turkey, Spain, Turkey, Netherlands Denmark, Belgium, Switzerland, Germany, Russia UK, Italy, France, etc.)
Asia-Pacific (Taiwan, Hong Kong, Singapore, Vietnam, China, Malaysia, Japan, Philippines, Korea, Thailand, India, Indonesia, and Australia).

Objectives of the Report
-To carefully analyze and forecast the size of the Blockchain In Media & Entertainment market by value and volume.
-To estimate the market shares of major segments of the Blockchain In Media & Entertainment
-To showcase the development of the Blockchain In Media & Entertainment market in different parts of the world.
-To analyze and study micro-markets in terms of their contributions to the Blockchain In Media & Entertainment market, their prospects, and individual growth trends.
-To offer precise and useful details about factors affecting the growth of the Blockchain In Media & Entertainment
-To provide a meticulous assessment of crucial business strategies used by leading companies operating in the Blockchain In Media & Entertainment market, which include research and development, collaborations, agreements, partnerships, acquisitions, mergers, new developments, and product launches.

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Major highlights from Table of Contents:

Blockchain In Media & Entertainment Market Study Coverage:
It includes major manufacturers, emerging player's growth story, and major business segments of Blockchain In Media & Entertainment market, years considered, and research objectives. Additionally, segmentation on the basis of the type of product, application, and technology.
Blockchain In Media & Entertainment Market Executive Summary: It gives a summary of overall studies, growth rate, available market, competitive landscape, market drivers, trends, and issues, and macroscopic indicators.
Blockchain In Media & Entertainment Market Production by Region Blockchain In Media & Entertainment Market Profile of Manufacturers-players are studied on the basis of SWOT, their products, production, value, financials, and other vital factors.
Key Points Covered in Blockchain In Media & Entertainment Market Report:
Blockchain In Media & Entertainment Overview, Definition and Classification Market drivers and barriers
Blockchain In Media & Entertainment Market Competition by Manufacturers
Impact Analysis of COVID-19 on Blockchain In Media & Entertainment Market
Blockchain In Media & Entertainment Capacity, Production, Revenue (Value) by Region (2022-2027)
Blockchain In Media & Entertainment Supply (Production), Consumption, Export, Import by Region (2022-2027)
Blockchain In Media & Entertainment Production, Revenue (Value), Price Trend by Type
Blockchain In Media & Entertainment Market Analysis by Application {Licensing & Rights Management, Digital Advertising, Smart Contracts, Content Security, Online Gaming, Payments, Others}
Blockchain In Media & Entertainment Manufacturers Profiles/Analysis Blockchain In Media & Entertainment Manufacturing Cost Analysis, Industrial/Supply Chain Analysis, Sourcing Strategy and Downstream Buyers, Marketing
Strategy by Key Manufacturers/Players, Connected Distributors/Traders Standardization, Regulatory and collaborative initiatives, Industry road map and value chain Market Effect Factors Analysis.

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Key questions answered
How feasible is Blockchain In Media & Entertainment market for long-term investment?
What are influencing factors driving the demand for Blockchain In Media & Entertainment near future?
What is the impact analysis of various factors in the Global Blockchain In Media & Entertainment market growth?
What are the recent trends in the regional market and how successful they are?

Thanks for reading this article; you can also get individual chapter wise section or region wise report version like North America, Middle East, Africa, Europe or LATAM, Southeast Asia.