Two Million Copies within Two Weeks for Guild Game
San Francisco, CA -- (SBWIRE) -- 09/27/2012 -- The “Guild Wars” game has sold two million copies within the first two weeks of its release online. These numbers, while impressive, came with restrictions of sales and pauses by vendors. The stall was in in order to allow those who bought the game within the first few days can have a more positive experience.
“Preserving the customer experience has always been our top priority," says Mike O’Brien, president and co-founder of ArenaNet. "We're supporting 'Guild Wars 2' for the long run. We'll always do what it takes to deliver the best online gaming experience for our customers, even when that means throttling sales."
Gamers have nonetheless faced a few troubles while playing the game. Some have reported trouble with connecting to the server or having problems with hackers getting into their accounts.
Still, the game is doing well in terms of sales and continues to do so as ArenaNet and many other sellers have now continued selling it without restrictions. The game is getting strong positive reviews and being played by at least 40, 000 players per day online.
These numbers are just the beginning of a long line of success, sellers hope. There is so much promise and hope for the game to get better. O’Brien explains, “…this is only the beginning. We're continually fine-tuning the game to deliver the polished experience that our players expect, and we're already working on new adventures and experiences to introduce into this truly dynamic online world."
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