Ignores complete lack of validity or foundation to argument
San Francisco, CA -- (SBWIRE) -- 02/21/2013 -- The Senate Judiciary Committee held the opening high-profile hearing involving gun violence in years. The hearing brought Gabby Gifford, as well as the president of the NRA to testify on the need for more/less gun control in the United States.
Rather than address the issue of gun violence in any meaningful give-and-take, Senator Chuck Grassley took the opportunity to turn his opening statement into a misinformed misdirection fallacy that blamed video games and entertainment for the ailments of society.
While no one would mistake an elderly Senator from Iowa for being a twenty-something hipster down in Ventura, California, The Senator most likely things of video games as a rather peculiar interest that is only entertained by silly children and young adults. Still, his ignorance is not wholly forgivable, as his railing against the videogame industry and rather stupid statements are only outweighed by the possibility of genius for an effective misdirection.
According to a recent study, 91% of children aged 2-17 years of age play video games. That is a 9% increase from 2009. Among the whole of the population, over 180 million partake in the pastime of videogame play within the United States. Over 25% of gamers are aged 50 or older. The entirety of the market now pulls in over $60 billion globally per year, and an active growth prediction of 6% to 9% per year.
Study after study has shown the benefits of video games, from the enhancement of motor skills, to pain relief, the problem solving speed averages. Most important though, is the lack of definitive link between video games and gun violence. There is, in fact, absolutely no evidence at all to even infer that one leads to the other.
While most know that politicians hardly suffer inconveniences likes facts that do not support their assertions, and everyone is aware politicians protect their campaign funders. Still, the growing chorus against video games when there is no evidence to support to the disdain is rather frustrating for many.
Grassly's use of the Norwegian mass-murderer, Adres Behring Breivik, in an attempt to illustrate a misguided concept where video games could be used as “training simulators” for atrocities is horribly misguided.
If it weren't for the fact that Grassley was a Senator, the statements would be a heartwarming “oh grandpa” moment. However, given the growing support to the foundationless push to focus on video game violence, rather than real-life violence involving guns, the situation is growing quite worrisome for those who wish to have an actual conversation about gun laws and gun violence in the United States.
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