Game Engines Market Is Expected to Double Its Market Size in Upcoming Years : Significant Vendors: Unity Technologies, Epic Games, Crytek, Valve
New Jersey, NJ -- (SBWire) -- 02/11/2019 --Game Engine refers to the software used to design and develop Video games. The software is used by developer in order to create games for mobile devices, personal computer and consoles. It plays a vital role in planning and coding the game and allows developer to include physics engine, sound, animation, collision detection, Scripting and Memory management. The market for Game Engines is expected to register a CAGR of 3.28% during the forecast period to 2023. This growth is primarily driven by Growing Usage of Mobile-Based Educational Games and Surging Need for User Engagement Across Enterprises and Consumer Brands.
Major Companies Profiled in This Report Include,
Unity Technologies (United States), Epic Games (United States), Crytek (Germany), Valve Corporation (United States), YoYo Games (United Kingdom), The Game Creators (United Kingdom), Sony (Japan), Amazon (United States), GameSalad (United States), Silicon Studio Corp (Japan), Garage Games (United States)
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There are various factors driving the growth of the game engine market. One of the driving factor is the hassle free operation or the ease of operation provided by the software to the developer. In addition, the rising demand for different gaming applications by end users is also driving the growth of the game engine market, as demand will encourage the vendors to develop more advanced software. Furthermore, increase in mobile and PC gaming preference by customers drives the growth of the game engine market providing vendors ready customer base to cater. Improved infrastructure, integration of game development and publishing businesses, and improved computing power at lower costs are some of the factors driving the growth of the game engine market.
Globally, a noticeable market trend is evident Development in the Game Industry. The Internet Software & Services sector in the North America region has been increasing at a strong rate and further growth is expected to be witnessed over the forecast period, owing to the robust investments and expansion in production facilities in the region. Major Players, such as Unity Technologies (United States) , Epic Games (United States) , Crytek (Germany) , Valve Corporation (United States) , YoYo Games (United Kingdom) , The Game Creators (United Kingdom) , Sony (Japan) , Amazon (United States) , GameSalad (United States) , Silicon Studio Corp (Japan) and Garage Games (United States) etc have either set up their manufacturing facilities or are planning to start new provision in the dominated region in the upcoming years.
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Table of Content
1. Market Overview
1.1. Introduction
1.2. Scope/Objective of the Study
1.2.1. Research Objective
2. Executive Summary
2.1. Introduction
3. Market Dynamics
3.1. Introduction
3.2. Market Drivers
3.2.1. Growing Usage of Mobile-Based Educational Games
3.2.2. Surging Need for User Engagement Across Enterprises and Consumer Brands
3.3. Market Challenges
3.3.1. An engine should be user-friendly for all of its client's
3.3.2. Difficulty in Testing
3.4. Market Trends
3.4.1. Development in the Game Industry
4. Market Factor Analysis
4.1. Porters Five Forces
4.2. Supply/Value Chain
4.3. PESTEL analysis
4.4. Market Entropy
4.5. Patent/Trademark Analysis
5. Global Game Engines, by Type, Application and Region (value) (2013-2018)
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