Movie Merchandise Market to Witness Huge Growth by 2025: Key Players Sony Pictures, Paramount Pictures, Warner Bros, Huayi Brothers

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Edison, NJ -- (SBWire) -- 04/23/2019 --HTF Market Intelligence released a new research report of 116 pages on title 'Global Movie Merchandise Market Insights by Application, Product Type, Competitive Landscape & Regional Forecast 2025' with detailed analysis, forecast and strategies. The study covers key regions that includes North America, South America, Asia Pacific, Europe, MEA and important players such as Sony Pictures (United States) , Paramount Pictures (United States) , Warner Bros (United States) , Huayi Brothers (China) , Enlight Media (China) , Lionsgate Films (Canada) etc

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Summary
Market Overview: Movie Merchandise is a practice which contributes to the promotion/marketing of movie to sale. The merchandise industry contains merchandise manufacturers purchasing a license from the maker of the movie. The movie merchandise used tools such as Apparel, Home decor, Toys, Accessories and Others. Some of the key players profiled in the study are Sony Pictures (United States) , Paramount Pictures (United States) , Warner Bros (United States) , Huayi Brothers (China) , Enlight Media (China) , Lionsgate Films (Canada) , NBC Universal (United States) , Nickelodeon (United States) , TOEI COMPANY (Japan) , Alpha Group (Russia) and The Walt Disney Company (United States).

Market Dynamics
Market Trend
- Rising Popularity of Online Retailing
- Increasing Attraction towards Advanced Digital Games

Market Drivers
- Up Surging Demand of E-Commerce Platform
- Most of the Time Entertaining Industries are capitalizing on Merchandise Sale

Challenges
- Uncertain Financial Conditions

Opportunities
- Development in Advance Technology
- Fuelling Demand of licensing Agents in Untapped Market

Major Market Developments
On 15th June 2018, AT&T Inc. has acquired global media and entertainment leader Time Warner Inc. for strengthen direct-to-consumer distribution. It offered high-quality, mobile-first entertainment experience to consumers.

Target Audience
Movie Promotional Product Manufacturers , Suppliers , Movies Merchandise Research Agency , Government and Private Research Organization and Others

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The following are the major objectives of the study
- To define, describe, and forecast the Global Movie Merchandise market on the basis of product [Apparel , Home decor , Toys , Video Games , Accessories and Others] , application [Men , Women and Youth], key regions and end user
- To provide in-depth information regarding major influencing factors affecting the growth of the market (trends, drivers, restraints, opportunities, and industry-centric and regional challenges)
- To strategically analyse the micro-markets and important business segments with respect to individual growth drivers , market trends and potential, and historical contributions to the total market
- Identifying the opportunities in the market for key stakeholders and detailing the competitive landscape for market leaders
- To provide market size for various segments of the Movie Merchandise market with respect to major geographies, namely, South America (Brazil, Argentina, Rest of South America) , Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific) , Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe) , MEA (Middle East, Africa) , North America (United States, Canada, Mexico)
- To strategically profile the key players and analysing their market shares and core competencies in the Movie Merchandise industry
- To track key developments such as product launches, expansions, agreements, partnerships, mergers & acquisitions, and R&D activities that are key factors in shaping the market

While framing the research framework, major and emerging players operating in the Movie Merchandise market in various regions have been profiled, and their offerings, geographic footprints, and distribution/sales channels have been analysed through in-depth discussions. Top-down and bottom-up approaches have been used to determine the overall market size. Sizes of the other individual markets have been estimated using the percentage splits obtained through secondary sources such as Hoovers, Bloomberg BusinessWeek, and Dow Jones (Factiva), along with primary respondents. The complete methodology includes the study of the annual and financial reports of the key market players and extensive interviews with industry experts such as CEOs, VPs, directors, and marketing executives for key insights (both qualitative and quantitative) related to the market.
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Table of Contents

1 Market Overview

1.1 Movie Merchandise Introduction

1.2 Market Analysis by Type

1.3 Market Analysis by Applications

1.4 Market Analysis by Regions

1.4.1 North America (United States, Canada and Mexico)

1.4.1.1 United States Market States and Outlook (2013-2023)

1.4.1.2 Canada Market States and Outlook (2013-2023)

1.4.1.3 Mexico Market States and Outlook (2013-2023)

1.4.2 Europe (Germany, France, UK, Russia and Italy)

1.4.2.1 Germany Market States and Outlook (2013-2023)

1.4.2.2 France Market States and Outlook (2013-2023)

1.4.2.3 UK Market States and Outlook (2013-2023)

1.4.2.4 Russia Market States and Outlook (2013-2023)

1.4.2.5 Italy Market States and Outlook (2013-2023)

1.4.3 Asia-Pacific (China, Japan, Korea, India and Southeast Asia)

1.4.3.1 China Market States and Outlook (2013-2023)

1.4.3.2 Japan Market States and Outlook (2013-2023)

1.4.3.3 Korea Market States and Outlook (2013-2023)

1.4.3.4 India Market States and Outlook (2013-2023)

1.4.3.5 Southeast Asia Market States and Outlook (2013-2023)

1.4.4 South America, Middle East and Africa

1.4.4.1 Brazil Market States and Outlook (2013-2023)

1.4.4.2 Egypt Market States and Outlook (2013-2023)

1.4.4.3 Saudi Arabia Market States and Outlook (2013-2023)

1.4.4.4 South Africa Market States and Outlook (2013-2023)

1.4.4.5 Nigeria Market States and Outlook (2013-2023)

1.5 Market Dynamics

1.5.1 Market Opportunities

1.5.2 Market Risk

1.5.3 Market Driving Force

2 Manufacturers Profiles

2.1.1 Business Overview

2.1.2 Movie Merchandise Type and Applications

2.1.3 Movie Merchandise Sales, Price, Revenue, Gross Margin and Market Share (2016-2017)

....Continued

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