Games Software in Germany (2014) - Market Sizes - New Study Released

Recently published research from Mintel, "Games Software in Germany (2014) - Market Sizes", is now available at Fast Market Research

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Boston, MA -- (SBWire) -- 08/26/2014 --Games Software in Germany by Mintel Global Market Navigator provides you with annual year-end market size data, most recently updated in 2014. This market covers games software for home consoles, handheld consoles, PCs and mobile equipment. Market size is based on boxed retail sales and unboxed (downloadable) sales from online stores. Market size for Games Software in Germany is given in EUR with a minimum of five years' historical data. Market Forecast is provided for five years. Included with this snapshot is socio-economic data for Germany. Population, Consumer Price Index (CPI), Gross Domestic Product (GDP), Exchange Rates.

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Segmentation of this market

- Handheld Consoles
- Home Consoles
- Mobile
- PC

Compound annual growth rates

Compound annual growth rate (CAGR) is provided for this market and is based on the last 5 years of available data.

Socio-economic data

Included with this snapshot is socio-economic data for Germany. Population, Consumer Price Index (CPI), Gross Domestic Product (GDP), Exchange Rates.

Market Size & Forecast

Companies Mentioned in this Report: Electronic Arts, Inc., Nintendo Co., Ltd., Activision Blizzard, Inc., Ubisoft Entertainment S.A., Sony Corporation, THQ Inc., Microsoft Corporation, Warner Bros. Entertainment Inc, Take-Two Interactive Software, Inc., Square Enix Co., Ltd., ZeniMax Media Inc, Bandai Namco Games Inc., Others

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