"Games Software in Indonesia (2014) - Market Sizes" Published

Fast Market Research recommends "Games Software in Indonesia (2014) - Market Sizes" from Mintel, now available

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Boston, MA -- (SBWire) -- 11/21/2014 --Games Software in Indonesia by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2014. This market covers games software for home consoles, handheld consoles, PCs and mobile equipment. Market size is based on boxed retail sales and unboxed (downloadable) sales from online stores. Market size for Games Software in Indonesia is given in IDR with a minimum of five years' historical data. Market Forecast is provided for five years. Included with this snapshot is socio-economic data for Indonesia. Population, Consumer Price Index (CPI), Gross Domestic Product (GDP), Exchange Rates.

Segmentation of this market

- Handheld Consoles
- Home Consoles
- Mobile
- PC

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Compound annual growth rates

Compound annual growth rate (CAGR) is provided for this market and is based on the last 5 years of available data.

Socio-economic data

Included with this snapshot is socio-economic data for Indonesia. Population, Consumer Price Index (CPI), Gross Domestic Product (GDP), Exchange Rates.

Market Size & Forecast

Companies Mentioned in this Report: Nintendo Co., Ltd., Sony Corporation, PT Wave Wahana Wisesa, PT Prodigy Infinitech, Gameweb Indonesia, PT Lyto Datarindo Fortuna, PT Kreon, PT Megaxus Infotech, Asiasoft Corporation PLC, Others

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