Global Automotive Voice and Speech Recognition System Market Expected to Grow at CAGR of 4.31% Between Years 2016-2020

MarketResearchReports.biz has recently announced the addition of a market study “Global Automotive Voice and Speech Recognition System Market 2016-2020”, is a comparative analysis of the global market.

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Albany, NY -- (SBWire) -- 07/14/2016 --About the Global Automotive VR Systems

The VR systems, which we know today, featuring advanced speech recognition, emerged in the automotive domain in 2004-2005. One of the first vehicles to release it was Honda Acura RL, wherein the system was a part of the standard equipment. Honda also offered the VR system in its Acura MDX and Odyssey models as optional equipment. The Honda VR system was based on the IBM-embedded ViaVoice software, which was used to jointly develop the system by the two companies. The system was designed to access the majority of the in-car navigation system with voice inputs by the user. There were more than 700 commands and millions of city and street names, which were built into the system.

However, this was not the first VR system; earlier, Mercedes-Benz had come up with a rudimentary system (used only to operate the on-board telephone) back in 1996. It did not take off during those early years, mostly due to the limited nature of consumer exposure (Mercedes only offered it in the S and CL Classes), as well as because the technology was still in its infancy.

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Technavios analysts forecast the global automotive VR system market to grow at a CAGR of 4.31% during the period 2016-2020.

Covered in this report

The report covers the present scenario and the growth prospects of the global automotive VR system market for 2016-2020. To calculate the market size, Technavio considers the revenue generated from the total consumption of automotive VR system market globally. The report does not include revenue generated from the aftermarket service of the product.

Technavio's report, global automotive VR system market 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

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Key vendors
Apple,
Ford Motors
Harman International
Mercedes-Benz
Microsoft
Nuance Communications
VocalZoom
Voicebox Technologies

Other prominent vendors
Bayerische Motoren Werke AG
Citroen
Daimler AG
Fiat Chrysler Automobiles
General Motors
Honda Motor Co.
Hyundai Motor Co.
Nissan Motor Company Ltd.
Toyota Motor Corp.
Volkswagen AG
Volvo Cars
Anhui USTC iFlytek Co
Google
Harman International Industries
LumenVox
Sensory Inc.

Market driver
Adverse consumer sentiments to drive R&D and growth in VR systems space

For a full, detailed list, view our report

Market challenge
Local noise interference needs to be accounted for to increase VR accuracy

For a full, detailed list, view our report

Market trend
VR systems to become sub-modules of integrated assistant systems

For a full, detailed list, view our report

Key questions answered in this report

What will the market size be in 2020 and what will the growth rate be?
What are the key market trends?
What is driving this market?
What are the challenges to market growth?
Who are the key vendors in this market space?
What are the market opportunities and threats faced by the key vendors?
What are the strengths and weaknesses of the key vendors?

You can request one free hour of our analysts time when you purchase this market report. Details are provided within the report.

Table of Contents

PART 01: Executive summary
Highlights

PART 02: Scope of the report
Market overview
Report coverage
Top-vendor offerings

PART 03: Market research methodology
Research methodology
Economic indicators

PART 04: Introduction
Key market highlights
Value chain analysis of the VR systems market
PLC
Regulatory framework

PART 05: Market landscape
Market overview
Market size and forecast
Five forces analysis

PART 06: Market trends
VR systems to become sub-modules of integrated assistant systems
Cloud-based VR systems to drive automotive telematics usage
OEMs to use AI to enhance VR systems: ASR to give way to natural speech recognition
Sonic curtains and virtual space cubes to eliminate noise and make VR systems more effective
Voice biometrics to offer a personalized driving experience
Automakers to bypass PLC timelines for VR systems

PART 07: Market drivers
Regulatory and legal drivers to increase VR adoption
Technological drivers to enable VR use
Rising customer frustration with VR as a driver for further R&D in VR

PART 08: Market challenges
Technological challenges with VR implementation
ConsumerVR interaction challenges
Issues with user experiences

PART 09: Market segmentation by geography
Global automotive VR market size by geography
Market in APAC
Market in Europe
Market in North America
Market in Latin America
Market in MEA

PART 10: Market segmentation by end-user

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