Interactive Projector Market Expected to Reach USD 2,618.05 Million by 2022
Sarasota, FL -- (SBWire) -- 07/06/2017 --Zion Market Research has published a new report titled "Interactive Projector Market (Short Throw, Ultra Short Throw, and Standard Throw) for Education, Corporate, Government and Other Applications: Global Industry Perspective, Comprehensive Analysis, and Forecast, 2016-2022". According to the report, global interactive projector market was valued at around USD 813.80 million in 2016 and is expected to reach approximately USD 2,618.05 million by 2022, growing at a CAGR of slightly above 21.5% between 2017 and 2022.
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The interactive projector is a powerful educational and corporate tool which supports clear and seamless instruction and also raises the level of interactivity in classrooms and conferences. Many types of research indicate that students are more involved and motivated with information and communication technology. Therefore, interactive projectors have shown steady growth since they first hit the market in 2009.
By type, ultra short throw projectors held highest market share as it eliminates various problems related with an interactive systems such as eye glare and intrusive footprint. Shorter throw projection provides reduced shadows and limit the amount of light that hits a presenter's eyes and also can help out in installations where space is limited. Increased penetration of interactive projectors in the education segment is the major driving factor for the growth of this market. For instance, in 2015, Mimio announced innovative projector which allows schools to bring interactively and touch technology to classrooms. Mimio upgraded its projector line. The Mimio projector 280 series now includes a conventional, non-interactive model; a pen-based interactive model; and a touch-enabled model. This upgraded projector allows for the simultaneous use of up to 10 interactive pens, and the touch-based projector supports up to ten simultaneous touch points.
In North America, increasing government support to adopt several technologies in education segment and increasing penetration of interactive projectors in the corporate world drives the growth of the market. Economically developing countries such as India, Japan, and China are also expected to drive the growth of interactive projector market in upcoming years.
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Key players in global interactive projector market are Epson ProVision Technologies, Texas Instruments Incorporated, Mitsubishi Electric Visual and Imaging Systems, Mimio Boxlight, SMART Technologies, InFocus Corporation, BenQ Corporation, Hitachi, Ltd., Touchjet, Inc., Sony Electronics Inc., and CASIO AMERICA INC. among others.
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