AR and VR Smart Glasses Market is expected to grow at a CAGR of approximately 13% during the forecast period 2017-2023 | AR and VR Smart Glasses Market is expected to Reach USD 31 billion by 2023 | AR and VR Smart Glasses Industry
Pune, India -- (SBWIRE) -- 10/26/2018 -- The Global AR and VR smart glasses market is expected to grow at a CAGR of approximately 13% during the forecast period 2017-2023.The global AR and VR smart glasses market has been segmented on the basis of device type, product, and application. The product segment is further classified into mobile phone smart glasses, integrated smart glasses and external smart glasses. However, the external smart glasses segment is expected to hold the major share of the market owing to the increasing use of such kind of smart glasses in gaming and other applications. High adoption of cloud-based technologies is one major factors driving the growth of AR and VR smart glasses market.
Market Research Future published a research report on "AR and VR smart glasses (IRS) Market Research Report - Global Forecast to 2023" – Market Analysis, Scope, Stake, Progress, Trends and Forecast to 2023.
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The global AR and VR smart glasses market is projected to reach USD 31 billion at a CAGR of over 13% by the end of the forecast period 2017-2023.The global AR and VR smart glasses market is projected to witness a rapid growth during the forecast period. Increasing emergence of cloud-based technologies is a major factor driving the growth of the market. AR and VR are considered to be the next big computing platforms. Moreover, increasing demand for AR and VR smart glasses across various industry verticals such as BFSI, healthcare, manufacturing, retail and IT & telecommunications is fueling the growth of the global market.
In the global AR and VR smart glasses market, Asia Pacific is anticipated to witness a relatively faster adoption at the highest CAGR during the forecast period as compared to other regions owing to the increasing investments in the augmented reality and virtual reality market across different countries in the region.
AR and VR smart glasses market is gaining immense popularity and also promising tremendous growth. Virtual reality (VR) refers to a computer-generated simulation of real life situation or environment; augmented reality (AR) is a technology that layers computer generated enhancements to make it more meaningful to interact with it. AR and VR are inverse reflections of one another. AR and VR help us to change the way we visualize the data. AR and VR are considered as a medium to deliver entertainmen
Some of the prominent players in the global AR and VR smart glasses market are Seiko Epson Corporation (Japan), Microsoft Corporation (U.S.), Osterhout Design Group (U.S.), Samsung Group (South Korea), Royole Corporation (U.S.), Optinvent (France), MicroOLED (France), Ricoh (Japan), Kopin Corporation (U.S.), Imprint Energy, Inc. (U.S.), FlexEl, LLC. (U.S.), Sony Corporation (Japan), HTC Corporation (Taiwan), Razer Inc. (U.S.), Avegant (U.S.), Google Inc. (U.S.), Oculus VR (U.S.), Vuzix (U.S.), Jenax (South Korea), and Atheer (U.S.).
The market for AR and VR smart glasses is categorized by device type into product, and application. The market is further divided on the basis on the device type into binocular and monocular. Moreover, based on the product, the market is segmented into integrated smart glasses, mobile phone smart glasses, and external smart glasses. Whereas, based on the application, the market is segmented into military, industrial, gaming, education, and commercial.
Market Research Analysis:
North America is estimated to account for the largest share of the market, whereas European market is projected to grow at the fastest rate during the forecast period. The North American market is witnessing a rapid growth due to technological advancements and increasing demand for augmented reality and virtual reality development platforms across different industry verticals in this region. The U.S. holds the majority of market share both in terms of revenue as well as the adoption of cloud-based technologies.
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Jan 2018 Samsung Electronics' Relúm?no glasses are using the Gear VR system to aid visually impaired users to see the world around them more clearly. The glasses are dependent on the less-expensive Gear VR hardware and a mobile app, Relúm?no that could make visual aids more available to visually impaired users. Activities like watching TV and reading can be made much easier as well. The system is said to feature four distinct modes for improving vision such as regular mode, color invert mode, partial vision mode, and display color filter mode.
Jan 2018 Kopin has recently debuted its second-generation Solos glasses. They are lightweight and have integrated audio and voice control. Apart from Solos, Kopin has been working on developing a new 2K OLED microdisplay, which could take the VR industry to the next level, not only in terms of performance, but also in size.
Jan 2018 An artificial intelligence and robotics company, Rokid has recently announced its plans to release a pair of AR glasses called Rokid Glass. Their planned product will be a standalone headset, theat doesn't require tethering to a smartphone or external PC. The device can run on batteries and includes an internal processor for handling computing on its own. The Bluetooth and Wi-Fi in the device communicate with a smartphone for additional processing power.
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TABLE OF CONTENTS
1 Executive Summary
2 Scope Of The Report
2.1 Market Definition
2.2 Scope Of The Study
2.2.1 Research Objectives
2.2.2 Assumptions & Limitations
2.3 Markets Structure
LIST OF TABLES
Table1 Global AR And VR Smartglasses Market: By Region, 2017-2023
Table2 North America AR And VR Smartglasses Market: By Country, 2017-2023
Table3 Europe AR And VR Smartglasses Market: By Country, 2017-2023
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LIST OF FIGURES
FIGURE 1 Global AR And VR Smartglasses Market Segmentation
FIGURE 2 Forecast Methodology
FIGURE 3 Five Forces Analysis Of Global AR And VR Smartglasses Market
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