Orbis Research recently announces that, Global ESports Organization Market Research Report 2019 analyses the crucial factors of the market based on Present Industry Situations, Market Demands, Business Strategies adopted Top Market Players and their Growth Scenario. This Report isolates the market based on the Key Vendors, Type and Applications.
Dallas, TX -- (SBWIRE) -- 01/18/2019 -- Global ESports Organization Market Research Report Forecast from 2019 to 2023
Esports (also known as electronic sports, e-sports, or eSports) is a form of competition using video games. Most commonly, esports takes the form of organized, multiplayer video game competitions, particularly between professional players. Although organized online and offline competitions have long been a part of video game culture, these were largely between amateurs until the late 2000s, when participation by professional gamers and spectatorship in these events through live streaming saw a large surge in popularity. By the 2010s, esports was a significant factor in the video game industry, with many game developers actively designing toward a professional esports subculture.
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Companies Profiled: The report also presents the market competition landscape and a corresponding detailed analysis of the major players in the market. The key players covered in this report: Fnatic, C9, SKT, Samsung, RNG, EDG, Invictus, OG, LGD, G2, TSM, CLG, Team Liquid, Echo Fox, 100 Thieves, Clutch Gaming, Optic, GGS, Flyquest, Splyce, Misfits, Schalke 04, Counter Logic Gaming.
We can also provide the customized separate regional or country-level reports, for the following Regions: Americas, United States, Canada, Mexico, Brazil, APAC, China, Japan, Korea, Southeast Asia, India, Australia, Europe, Germany, France, UK, Italy, Russia, Spain, Middle East & Africa, Egypt, South Africa, Israel, Turkey, GCC Countries.
Segmentation by Product Type:
LOL
PUBG
Fortnite
CS?GO
Other
Segmentation by Application:
Professional
Amateur
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In addition, this report discusses the key drivers influencing market growth, opportunities, the challenges and the risks faced by key players and the market as a whole. It also analyzes key emerging trends and their impact on present and future development.
Table of Content:
Global eSports Organization Market Survey Report 2019
1 Scope of the Report
2 Executive Summary
3 Global eSports Organization by Players
4 eSports Organization by Regions
…
9 Market Drivers, Challenges and Trends
10 Global eSports Organization Market Forecast
11 Key Players Analysis
11.1 Fnatic
11.1.1 Company Details
11.1.2 eSports Organization Product Offered
11.1.3 Fnatic eSports Organization Revenue, Gross Margin and Market Share (2016-2018)
11.1.4 Main Business Overview
11.1.5 Fnatic News
11.2 C9
11.2.1 Company Details
11.2.2 eSports Organization Product Offered
11.2.3 C9 eSports Organization Revenue, Gross Margin and Market Share (2016-2018)
11.2.4 Main Business Overview
11.2.5 C9 News
11.3 SKT
11.3.1 Company Details
11.3.2 eSports Organization Product Offered
11.3.3 SKT eSports Organization Revenue, Gross Margin and Market Share (2016-2018)
11.3.4 Main Business Overview
11.3.5 SKT News
11.4 Samsung
11.4.1 Company Details
11.4.2 eSports Organization Product Offered
11.4.3 Samsung eSports Organization Revenue, Gross Margin and Market Share (2016-2018)
11.4.4 Main Business Overview
11.4.5 Samsung News
11.5 RNG
11.5.1 Company Details
11.5.2 eSports Organization Product Offered
11.5.3 RNG eSports Organization Revenue, Gross Margin and Market Share (2016-2018)
11.5.4 Main Business Overview
11.5.5 RNG News
11.6 EDG
11.6.1 Company Details
11.6.2 eSports Organization Product Offered
11.6.3 EDG eSports Organization Revenue, Gross Margin and Market Share (2016-2018)
11.6.4 Main Business Overview
11.6.5 EDG News
11.7 Invictus
11.7.1 Company Details
11.7.2 eSports Organization Product Offered
11.7.3 Invictus eSports Organization Revenue, Gross Margin and Market Share (2016-2018)
11.7.4 Main Business Overview
11.7.5 Invictus News
11.8 OG
11.8.1 Company Details
11.8.2 eSports Organization Product Offered
11.8.3 OG eSports Organization Revenue, Gross Margin and Market Share (2016-2018)
11.8.4 Main Business Overview
11.8.5 OG News
11.9 LGD
11.9.1 Company Details
11.9.2 eSports Organization Product Offered
11.9.3 LGD eSports Organization Revenue, Gross Margin and Market Share (2016-2018)
11.9.4 Main Business Overview
11.9.5 LGD News
11.10 G2
11.10.1 Company Details
11.10.2 eSports Organization Product Offered
11.10.3 G2 eSports Organization Revenue, Gross Margin and Market Share (2016-2018)
11.10.4 Main Business Overview
11.10.5 G2 News
11.11 TSM
11.12 CLG
11.13 Team Liquid
11.14 Echo Fox
11.15 100 Thieves
11.16 Clutch Gaming
11.17 Optic
11.18 GGS
11.19 Flyquest
11.20 Splyce
11.21 Misfits
11.22 Schalke 04
11.23 Counter Logic Gaming
…Continued
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