Market Research Reports, Inc.

Global Higher Education M-Learning Market to Grow at a CAGR of 21.01% During the Period 2016-2020; Finds New Report

Market Research Reports, Inc. has announced the addition of “Global Higher Education M-learning Market 2016 - 2020” research report to their website www.MarketResearchReports.com

 

Lewes, DE -- (SBWIRE) -- 10/18/2016 -- Report forecast the global higher education m-learning market to grow at a CAGR of 21.01% during the period 2016-2020.

Students increasingly using smartphones and tablets for study purposes is the primary factor driving the growth of the m-learning market. However, to include m-learning as a part of the curriculum learning process, educational institutions must have a strong ICT infrastructure. For this, these establishments need to invest heavily in installing software and enhancing server capabilities. As a result, their overall operational expenditure will increase.

The report covers the present scenario and the growth prospects of the global higher education m-learning market for 2016-2020. To calculate the market size, the report considers the revenue generated from the sales of m-learning products and related services to higher educational institutions.

The market is divided into the following segments based on geography:
- Americas
- APAC
- EMEA

According to the report, growing demand for virtual schools is a key driver aiding to the growth of this market. Among the various e-learning methodologies, learning through full-time virtual schools is gaining momentum in the global education market. This is mainly because of its ability to both enhance the learning experience with different types of content, such as video, audio, and simulation and facilitate real-time interactive sessions with fellow learners and trainers from related fields and other regions under one platform. Mass digitization of education across the world is providing a solid foundation for the growing demand for rising virtual schools. Continuous innovation in e-learning tools, flexible delivery methods, and availability of a variety of virtual communication tools have significantly increased the demand for virtual schools in the education industry.

Further, the report states that Limited data privacy and security is a major challenge the market is facing. Certain software applications in mobile phones used in classrooms monitor students' academic results and their use of tools for learning purposes. This puts the user under constant surveillance regarding their whereabouts and performance. This creates a privacy issue for students, making them reluctant to use such applications. The education sector is apprehensive about the adoption of m-learning and advanced education tools and software because of security issues of mobile devices, communication pathways, and servers. Various stakeholders in the education industry are concerned about managing data accessibility. The LCMS software is a centralized system for content storage and needs to be extremely secure. Data access protocols and physical controls may be compromised by students and teachers either intentionally or inadvertently. Educational institutions are exercising a high level of caution while sharing data with learners because hacked information can damage their reputations considerably.

Global Higher Education M-Learning Market 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

key players in the Global Higher Education M-Learning Market: Adobe Systems, Blackboard, D2L, and LearnCast.
Other Prominent Vendors in the market are: Aptara, Adrenna, Articulate, City & Guilds, Docebo, Edmodo, Haiku Learning, Saba Software, Schoology, and WizIQ.

Market driver
- Increase in online content development and digitalization
- For a full, detailed list, view our report

Market challenge
- Limited data privacy and security
- For a full, detailed list, view our report

Market trend
- Rise in gamification of m-learning
- For a full, detailed list, view our report

Key questions answered in this report
- What will the market size be in 2020 and what will the growth rate be?
- What are the key market trends?
- What is driving this market?
- What are the challenges to market growth?
- Who are the key vendors in this market space?
- What are the market opportunities and threats faced by the key vendors?
- What are the strengths and weaknesses of the key vendors?

Spanning over 58 pages and 28 Exhibits "Global Higher Education M-learning Market 2016 - 2020" report covers Executive summary, Scope of the report, Market research methodology, Introduction, Market landscape, Market drivers, Impact of drivers, Market challenges, Impact of drivers and challenges, Market trends, Market segmentation by type, Geographic segmentation, Vendor landscape, Key vendor analysis, Other prominent vendors, Appendix.

For more information Visit at: http://www.marketresearchreports.com/technavio/global-higher-education-m-learning-market-2016-2020

Related Report;

Global 3D Printing in Education Market 2016-2020 - Visit at - http://www.marketresearchreports.com/technavio/global-3d-printing-education-market-2016-2020

About Market Research Reports, Inc.
Market Research Reports, Inc. is the world's leading source for market research reports and market data. We provide you with the latest market research reports on global markets, key industries, leading companies, new products and latest industry analysis & trends.

Yearly/Quarterly Report Subscription: http://www.marketresearchreports.com/subscriptions