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Global Wireless in-Flight Entertainment (W-IFE) Market Key Trends, Size, Growth, Shares and Forecast Research Report 2022

 

Albany, NY -- (SBWIRE) -- 12/18/2017 -- This report studies the global Wireless In-Flight Entertainment (W-IFE) market, analyzes and researches the Wireless In-Flight Entertainment (W-IFE) development status and forecast in United States, EU, Japan, China, India and Southeast Asia. This report focuses on the top players in global market, like
Inmarsat plc.
Gogo
BAE Systems PLC
Panasonic Avionics Corporation
Rockwell Collins
SITAOnAir
Thales Group SA.
Zodiac Aerospace
Lufthansa Systems GmbH
Inflight Dublin
Bluebox Avionics Limited.

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Market segment by Regions-Countries, this report covers
United States
EU
Japan
China
India
Southeast Asia

Market segment by Type, the product can be split into
ATG
Ku-Band
L-Band
Ka-Band

Market segment by Application, Wireless In-Flight Entertainment (W-IFE) can be split into
Narrow-Body
Wide-Body
Regional Jet

Table of Contents

Global Wireless In-Flight Entertainment (W-IFE) Market Size, Status and Forecast 2022
1 Industry Overview of Wireless In-Flight Entertainment (W-IFE)1.1 Wireless In-Flight Entertainment (W-IFE) Market Overview
1.1.1 Wireless In-Flight Entertainment (W-IFE) Product Scope
1.1.2 Market Status and Outlook
1.2 Global Wireless In-Flight Entertainment (W-IFE) Market Size and Analysis by Regions
1.2.1 United States
1.2.2 EU
1.2.3 Japan
1.2.4 China
1.2.5 India
1.2.6 Southeast Asia
1.3 Wireless In-Flight Entertainment (W-IFE) Market by Type
1.3.1 ATG
1.3.2 Ku-Band
1.3.3 L-Band
1.3.4 Ka-Band
1.4 Wireless In-Flight Entertainment (W-IFE) Market by End Users-Application
1.4.1 Narrow-Body
1.4.2 Wide-Body
1.4.3 Regional Jet

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2 Global Wireless In-Flight Entertainment (W-IFE) Competition Analysis by Players2.1 Wireless In-Flight Entertainment (W-IFE) Market Size (Value) by Players (2016 and 2017)
2.2 Competitive Status and Trend
2.2.1 Market Concentration Rate
2.2.2 Product-Service Differences
2.2.3 New Entrants
2.2.4 The Technology Trends in Future

3 Company (Top Players) Profiles
3.1 Inmarsat plc.
3.1.1 Company Profile
3.1.2 Main Business-Business Overview
3.1.3 Products, Services and Solutions
3.1.4 Wireless In-Flight Entertainment (W-IFE) Revenue (Value) (2012-2017)
3.1.5 Recent Developments
3.2 Gogo
3.2.1 Company Profile
3.2.2 Main Business-Business Overview
3.2.3 Products, Services and Solutions
3.2.4 Wireless In-Flight Entertainment (W-IFE) Revenue (Value) (2012-2017)
3.2.5 Recent Developments
3.3 BAE Systems PLC
3.3.1 Company Profile
3.3.2 Main Business-Business Overview
3.3.3 Products, Services and Solutions
3.3.4 Wireless In-Flight Entertainment (W-IFE) Revenue (Value) (2012-2017)
3.3.5 Recent Developments
3.4 Panasonic Avionics Corporation
3.4.1 Company Profile
3.4.2 Main Business-Business Overview
3.4.3 Products, Services and Solutions
3.4.4 Wireless In-Flight Entertainment (W-IFE) Revenue (Value) (2012-2017)
3.4.5 Recent Developments
3.5 Rockwell Collins
3.5.1 Company Profile
3.5.2 Main Business-Business Overview
3.5.3 Products, Services and Solutions
3.5.4 Wireless In-Flight Entertainment (W-IFE) Revenue (Value) (2012-2017)
3.5.5 Recent Developments
3.6 SITAOnAir
3.6.1 Company Profile
3.6.2 Main Business-Business Overview
3.6.3 Products, Services and Solutions
3.6.4 Wireless In-Flight Entertainment (W-IFE) Revenue (Value) (2012-2017)
3.6.5 Recent Developments
3.7 Thales Group SA.
3.7.1 Company Profile
3.7.2 Main Business-Business Overview
3.7.3 Products, Services and Solutions
3.7.4 Wireless In-Flight Entertainment (W-IFE) Revenue (Value) (2012-2017)
3.7.5 Recent Developments
3.8 Zodiac Aerospace
3.8.1 Company Profile
3.8.2 Main Business-Business Overview
3.8.3 Products, Services and Solutions
3.8.4 Wireless In-Flight Entertainment (W-IFE) Revenue (Value) (2012-2017)
3.8.5 Recent Developments
3.9 Lufthansa Systems GmbH
3.9.1 Company Profile
3.9.2 Main Business-Business Overview
3.9.3 Products, Services and Solutions
3.9.4 Wireless In-Flight Entertainment (W-IFE) Revenue (Value) (2012-2017)
3.9.5 Recent Developments
3.10 Inflight Dublin
3.10.1 Company Profile
3.10.2 Main Business-Business Overview
3.10.3 Products, Services and Solutions
3.10.4 Wireless In-Flight Entertainment (W-IFE) Revenue (Value) (2012-2017)
3.10.5 Recent Developments
3.11 Bluebox Avionics Limited.

4 Global Wireless In-Flight Entertainment (W-IFE) Market Size by Type and Application (2012-2017)4.1 Global Wireless In-Flight Entertainment (W-IFE) Market Size by Type (2012-2017)
4.2 Global Wireless In-Flight Entertainment (W-IFE) Market Size by Application (2012-2017)
4.3 Potential Application of Wireless In-Flight Entertainment (W-IFE) in Future
4.4 Top Consumer-End Users of Wireless In-Flight Entertainment (W-IFE)

5 United States Wireless In-Flight Entertainment (W-IFE) Development Status and Outlook5.1 United States Wireless In-Flight Entertainment (W-IFE) Market Size (2012-2017)
5.2 United States Wireless In-Flight Entertainment (W-IFE) Market Size and Market Share by Players (2016 and 2017)

6 EU Wireless In-Flight Entertainment (W-IFE) Development Status and Outlook
6.1 EU Wireless In-Flight Entertainment (W-IFE) Market Size (2012-2017)
6.2 EU Wireless In-Flight Entertainment (W-IFE) Market Size and Market Share by Players (2016 and 2017)