Growing Availability of Home Entertainment Market Analysis to Grow at CAGR of 10.21% over Period 2017-2021

This industry research report also presents a comprehensive analysis of the market by type (services and devices) and by geography (the Americas, APAC, and EMEA).


Albany, NY -- (SBWIRE) -- 10/16/2017 -- About Home Entertainment

Home entertainment, both as service and devices, is growing at a steady rate. Viewers can access digital video contents through a number of platforms such as YouTube and Netflix. Contents on these platforms are available either for free or on a subscription basis. Home entertainment devices allow users to play movies and TV shows on other electronic devices. Users can enhance, integrate, and manage the media streaming for live or on-demand content.

Technavios analysts forecast the global home entertainment market to grow at a CAGR of 10.21% during the period 2017-2021.

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Covered in this report

The report covers the present scenario and the growth prospects of the global home entertainment market for 2017-2021. The report presents a detailed picture of the market by way of study, synthesis, and smmation of data from multiple sources.

The market is divided into the following segments based on geography:

Technavio's report, Global Home Entertainment Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors
LG Electronics
Samsung Electronics

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Other prominent vendors
Atlantic Technology
Cambridge Audio
Definitive Technology
Denon Electronics
Edifier International
Focal Dimension
Harman International
JVC Kenwood
Koninklijke Philips
Polk Audio
Qualcomm Technologies

Market driver
Growing availability of content
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Market challenge
High cost of switching to new technology
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Market trend
Growing technological advances
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Key questions answered in this report
What will the market size be in 2021 and what will the growth rate be?
What are the key market trends?
What is driving this market?
What are the challenges to market growth?
Who are the key vendors in this market space?

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Table of Contents
PART 01: Executive summary
PART 02: Scope of the report
PART 03: Research Methodology
PART 04: Introduction
Market outline
PART 05: Market landscape
Market overview
Market size and forecast
Five forces analysis
PART 06: Market segmentation by type
Global home entertainment market by type
Global home entertainment devices market
Global home entertainment services market
PART 07: Geographical segmentation
Global home entertainment market by geography
Home entertainment market in Americas
Home entertainment market in APAC
Home entertainment market in EMEA
PART 08: Key leading countries
Home entertainment market in US
Home entertainment market in China
PART 09: Decision framework
PART 10: Drivers and challenges
Market drivers
Market challenges
PART 11: Market trends
Growing technological advances
Growing popularity of hybrid rooms
Rising popularity of VR and 360 videos
Increasing focus on strategic partnerships and intra-industrial relationships
PART 12: Vendor landscape

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