In-Car Apps Comprehensive Study by Type (Embedded Model, External Model, Hybrid Model), Application (Navigation, Social Networking, Travel, Music, Entertainment, Lifestyle, News, Weather) Players and Region - Global Market Outlook to 2023
Edison, NJ -- (SBWIRE) -- 03/16/2019 -- It incorporates various technologies such as voice control, gesture recognition and aids in eliminating extra buttons in order to maintain driver focus on the road. In-car apps ensure safety by offering improved features such as autonomous emergency brake, evolved cruise control, blind spot data, traffic jam help, cross traffic, and change of lane assist. In-car app also facilitates driver in lane departure, parking assist, traffic signal warning, pedestrian warning, autonomous parking, surround view systems and car to car communications. Industries constant focus on reducing the operational cost and increased attention on core business, and need to improve scalability are expected to shape the Global In-Car Apps market to grow at a CAGR of 10.32% to aggregate USD61.45 Million by 2023.
Advance Market Analytics recently introduced In-Car Apps Market study with in-depth overview, describing about the Product / Industry Scope and elaborates market outlook and status to 2023. In-Car Apps Market explores effective study on varied sections of Industry like opportunities, size, growth, technology, demand and trend of high leading players. It also provides market key statistics on the status of manufacturers, a valuable source of guidance, direction for companies and individuals interested in the industry.
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Major Key Players in This Report Include,
Apple (United States), Google (United States), Mirrorlink (United States), Ford Motor Company (United States), AT&T (United States), General Motors (United States), Nissan (Japan), Volvo (Sweden), BMW (Inida), Delphi Automotive (Ireland), Alcatel-Lucent (France), Audi (Germany), NXP Semiconductors (Netherland) and Sierra Wireless (Canada)
The report focuses on Global In-Car Apps Market major leading industry players with information such as company profiles, product picture and specification, capacity, production, price, cost, revenue and contact information. Upstream raw materials, equipment and downstream consumers analysis is also carried out. What's more, the market development trends and marketing channels are analyzed.
The market study is being classified by Type (Embedded Model, External Model, Hybrid Model), Application (Navigation, Social Networking, Travel, Music, Entertainment, Lifestyle, News, Weather) and major geographies with country level break-up that includes South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).
The research methodology used to estimate and forecast the In-Car Apps Market began with capturing data from the key vendors' revenue and market size of the individual segments through secondary sources, industry associations, and trade journals, such as the World Analytics Association and the Cloud Native Computing Foundation. The bottom-up procedure was employed to arrive at the overall market size of the market from the individual segments. After arriving at the overall market size, the total market was split into several segments and sub segments, which were then verified through primary research by conducting extensive interviews with the key industry personnel, such as Chief Executive Officers (CEOs), Vice Presidents (VPs), directors, and executives. The data triangulation and market breakdown procedures were employed to complete the overall market engineering process and arrive at the exact statistics for all the segments and sub segments.
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Strategic Points Covered in Table of Content of In-Car Apps Market:
1. Market Overview
1.2. Scope/Objective of the Study
1.2.1. Research Objective
2. Executive Summary
3. Market Dynamics
3.2. Market Drivers
3.2.1. Safety, assistance and assistance based services
3.2.2. Developing automobile industries
3.2.3. Convince for driver which include entertainment, autonomous emergency brake, function of monitoring and GPS system.
3.3. Market Challenges
3.3.1. High brand loyalty of its competition
3.3.2. Dealer not satisfied with retailing plan
3.4. Market Trends
3.4.1. Adoption of high bandwidth automotive networks
3.4.2. Rising usage of agile application development methodologies
3.4.3. Over the air updates for software component
4. Market Factor Analysis
4.1. Porters Five Forces
4.2. Supply/Value Chain
4.3. PESTEL analysis
4.4. Market Entropy
4.5. Patent/Trademark Analysis
5. Global In-Car Apps, by Type, Application and Region (value) (2013-2018)
Finally, In-Car Apps Market is a valuable source of guidance for individuals and companies.
Data Sources & Methodology
The primary sources involves the industry experts from the In-Car Apps Market including the management organizations, processing organizations, analytics service providers of the industry's value chain. All primary sources were interviewed to gather and authenticate qualitative & quantitative information and determine the future prospects.
In the extensive primary research process undertaken for this study, the primary sources – Postal Surveys, telephone, Online & Face-to-Face Survey were considered to obtain and verify both qualitative and quantitative aspects of this research study. When it comes to secondary sources Company's Annual reports, press Releases, Websites, Investor Presentation, Conference Call transcripts, Webinar, Journals, Regulators, National Customs and Industry Associations were given primary weight-age.
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