Interactive Projector Market by Technology (DLP, LCD), Projection Distance (Ultra short throw, short throw, and standard throw), Dimension (2D, and 3D), Application (Education, Corporate, and Government), Resolution, and Region - Global Forecast to 2022
Seattle, United States -- (SBWIRE) -- 02/08/2017 -- According to the new market research report "Interactive Projector Market by Technology (DLP, LCD), Projection Distance (Ultra short throw, short throw, and standard throw), Dimension (2D, and 3D), Application (Education, Corporate, and Government), Resolution, and Region - Global Forecast to 2022",The interactive projector market was valued at USD 670.3 Million in 2015 and is expected to reach USD 2,601.6 Million by 2022, growing at a CAGR of 21.5% between 2016 and 2022.
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The factors which are driving the growth of market include significant advantages of interactive projectors over conventional projectors, increased adoption of interactive projectors in education segment, low cost of projectors compared to interactive whiteboards. Growing demand for ultra short throw projectors provides ample of opportunities for interactive projector market.
"DLP projectors expected to account for a major share of the interactive projector market during the forecast period"
The DLP technology is expected to lead the interactive projector market between 2016 and 2022. The growth is attributed to advantages offered by DLP projectors such as higher contrast ratio, images unaffected by dust due to sealed optics, and these projectors are more affordable than 3LCD projectors.
"Ultra short throw projectors market expected to grow at the highest rate between 2016 and 2022"
Ultra short throw projectors are expected to grow at the highest rate between 2016 and 2022 as a shorter throw projection would provide reduced shadows, limit the amount of light that hits a presenter's eyes, and can assist in installations where space is limited.
"Education segment expected to hold major share in interactive projector market during the forecast period"
Increased penetration of interactive projectors in the education segment is the major driving factor for the growth of this market. Interactive projectors encourage collaboration or teamwork. Seiko Epson Corp.s (Japan) popular EB-485Wi projector uses two interactive pens, which allows a teacher and a student – or two students – to write on the same screen at the same time. This learning experience is more involving and helps to increase students motivation and produce better results. This helps to drive the interactive projector market in the education application.
"North America expected to dominate the interactive projector market between 2016 and 2022"
In North America, increasing government support to adopt technologies in education segment, increasing adoption of interactive technologies in education segment, and increasing penetration of interactive projectors in corporate world drive the growth of the market in North America.
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The major players in the interactive projector market include Seiko Epson Corp. (Japan), BenQ Corp. (Taiwan), Mimio Boxlight (U.S.), Dell Technologies Inc. (U.S.), Panasonic Corp. (Japan),CASIO COMPUTER Co., Ltd. (Japan), NEC Display Solutions, Ltd. (Japan), Optoma Technology Inc. (U.S.), Touchjet Inc. (Singapore), and Delta Electronics Inc. (Taiwan).
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