Recently published research from Mintel, "Toys & Games in Germany (2014) - Market Sizes", is now available at Fast Market Research
Boston, MA -- (SBWIRE) -- 10/17/2014 -- Toys & Games in Germany by Mintel Market Sizes provides you with annual year-end market size data, most recently updated in 2014. This market covers electronic and all traditional toys and games. Market size is based on sales through all retail outlets including direct to consumer. Market size for Toys & Games in Germany is given in EUR with a minimum of five years' historical data. Market Forecast is provided for five years. Included with this snapshot is socio-economic data for Germany. Population, Consumer Price Index (CPI), Gross Domestic Product (GDP), Exchange Rates.
Segmentation of this market:
- Games Hardware
- Games Software
Compound annual growth rates
Compound annual growth rate (CAGR) is provided for this market and is based on the last 5 years of available data.
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Included with this snapshot is socio-economic data for Germany. Population, Consumer Price Index (CPI), Gross Domestic Product (GDP), Exchange Rates.
Market Size & Forecast
Companies Mentioned in this Report: Electronic Arts, Inc., Nintendo Co., Ltd., Activision Blizzard, Inc., Ubisoft Entertainment S.A., Sony Corporation, THQ Inc., Microsoft Corporation, Warner Bros. Entertainment Inc, Take-Two Interactive Software, Inc., Square Enix Co., Ltd., ZeniMax Media Inc, Bandai Namco Games Inc., The Lego Group plc, Geobra Brandstatter GmbH & Co. KG, Mattel, Inc., Hasbro, Inc., Others
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