Market Research Reports, Inc.

Home Entertainment Market in the US to Grow at a CAGR of 9.90% over the Period 2014-2019; Finds New Report

Market Research Reports, Inc. has announced the addition of “Home Entertainment Market in the US 2015-2019” research report to their website http://www.MarketResearchReports.com

 

Lewes, DE -- (SBWIRE) -- 04/13/2015 -- Report forecast the revenue of the Home Entertainment market in the US to grow at a CAGR of 9.90 percent over the period 2014-2019.

The Home Entertainment market in the US comprises films, TV programs, and other premium content available in both electronic and physical formats. The revenue comes from content in both physical and digital formats, and includes the revenue generated through rentals, sale, and subscription. With constant changes in consumer lifestyle and rapid development in many countries, consumers are buying different types of audio and video equipment with advanced features to enhance their entertainment experience at home. The Home Entertainment market in the US covers the sale and rental of DVDs and BDs. It also includes services such as OTT, Streaming, TV subscription, and EST.

This report gives an overview of the Home Entertainment market in the US for the period 2015-2019 and takes into account the revenue generated from both physical and digital formats of audio and video. Rentals and sale of movies, TV programs, and other premium entertainment content on DVDs and BDs constitute the physical revenue, while the digital revenue considers on-demand services that offer movies, TV programs, and other premium entertainment content using VOD via TV subscription or from OTT/Streaming service providers. The report also includes a detailed study of the market according to the key geographical regions and key leading countries.

According to the report, the latest generation of home entertainment devices equipped with Wi-Fi, network connectivity, and HDD, enable users to access online stores and download content directly. This eliminates the hassle of visiting a store to purchase physical disks, which are prone to damage by everyday wear and tear.

Further, the report states that piracy, in the form of file sharing, copying, and downloading content from illegal online sources is a major challenge for content providers. This rampant activity is difficult to police and reduces industry revenues, as the market is flooded with counterfeit, pirated, and low-cost content.

The Home Entertainment Market in the US 2015-2019, has been prepared based on an in-depth market analysis, with inputs from industry experts. The report covers the landscape of Home Entertainment market in the US and its growth prospects in the coming years. The report also includes a discussion on the key vendors in this market.

Key players in the Home Entertainment Market in the US: Amazon.com Inc., Apple Inc., Comcast Corp., DIRECTV Inc., Dish Network Corp., Google Inc., Hulu LLC, Microsoft Corp. and Netflix Inc.

Other Prominent Vendors in the market are: Aspiro, Bertelsmann, Carrefour, Falcon Technologies International, Hitachi Maxwell, HMV Retail, JB Hi-Fi, Lions Gate Entertainment, Sharp, Taiyo Yuden, TDK, Umedisc and Walmart Stores

Key Market Driver
- Advent of Digital Access
- For a full, detailed list, view our report

Key Market Challenge
- Piracy Concerns
- For a full, detailed list, view our report

Key Market Trend
- Shift in Consumer Preferences
- For a full, detailed list, view our report

Key Questions Answered in this Report
- What will the market size be in 2019 and what will the growth rate be?
- What are the key market trends?
- What is driving this market?
- What are the challenges to market growth?
- Who are the key vendors in this market space?
- What are the market opportunities and threats faced by the key vendors?
- What are the strengths and weaknesses of the key vendors?

Spanning over 107 pages, "Home Entertainment Market in the US 2015-2019" report covers Executive Summary, List of Abbreviations, Scope of the Report, Market Research Methodology, Introduction, US: Country Profile, Market Landscape, Market Segmentation by Distribution, Buying Criteria, Market Growth Drivers, Drivers and their Impact, Market Challenges, Impact of Drivers and Challenges, Market Trends, Trends and their Impact, Vendor Landscape, Key Vendor Analysis.

For further information on this report, please visit- http://www.marketresearchreports.com/technavio/home-entertainment-market-us-2015-2019

Find all Entertainment and Gaming Reports at: http://www.marketresearchreports.com/entertainment-gaming

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