Streaming Media Device Market - Size, Share, Growth, Trends and Forecast 2017 - 2025
Albany, NY -- (SBWIRE) -- 11/05/2018 -- The global streaming media devices market is expected to be worth US$337,683.2 mn by the end of 2025. During the forecast period of 2017 and 2025, the global market is expected to rise at a remarkable CAGR of 16.7%. Out of the various types of streaming media devices, the smart TVs segment is expected to show tremendous progress. The consistently rising demand for high resolution display screens is projected to augment the growth of this demand in the foreseeable future. In terms of geography, North America held a leading share in the global market of about 50%. The trend is expected to continue due to rapid penetration of high-speed Internet and entertainment industry.
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The ongoing technological development of streaming devices has led to gradual replacement of CDs and DVDs, which were previously used for education or entertainment. The convenience of storing or live-streaming content on various types of media devices has garnered a wide consumer base in recent years. Furthermore, the wide availability of internet that enables streaming of content has also propelled market growth in recent years.
The report also suggests that introduction of content streaming websites such as Netflix and YouTube has also prompted several end users to invest in streaming devices such as smart TVs, gaming consoles, and media streamers. The major trend supportive to growth of streaming media devices is the rising production of in-house web series, which is anticipated to lift the demand for video content over the coming years. The streaming media devices support wireless streaming as well as wired streaming using a cabled LAN.
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Streaming media device market is bifurcated by type, by application, by end-use and by geography. By type, the global streaming media device market is categorized into smart TV's, gaming console and media streamers. Among these, smart TV and gaming console segment are the major segments which are expected to fuel the growth of streaming media device market over the forecast period. The application based segmentation includes gaming, real-time entertainment, social networking, e-learning and web browsing. On the basis of end-use, the streaming media device market is segmented into commercial and residential.