Boston, MA -- (SBWIRE) -- 01/07/2014 -- Up to the end of the review period, there continued to be a strong shift from video games hardware and software to digital gaming within the video games category. With the uncertain economic conditions in the Netherlands, many consumers sought a more affordable option in video games, and this was offered by digital gaming. However, video games hardware and software still have core consumers, mostly true gamers who have preference for "real" games as they value the quality and gaming experience.
Euromonitor International's Video Games in Netherlands report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2008-2012, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market - be they new product developments, distribution or pricing issues. Forecasts to 2017 illustrate how the market is set to change.
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Product coverage: Digital Gaming, Video Games Hardware, Video Games Software.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
Reasons to Get This Report
- Get a detailed picture of the Video Games market;
- Pinpoint growth sectors and identify factors driving change;
- Understand the competitive environment, the market's major players and leading brands;
- Use five-year forecasts to assess how the market is predicted to develop.
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