Transparency Market Research

Visualization and 3D Rendering Software Market - Healthcare Industry Will Lead to Growth Opportunities

Visualization and 3D Rendering Software Market - Size, Share, Growth, Trends and Forecast 2017 - 2025

 

Albany, NY -- (SBWIRE) -- 12/20/2018 -- The global market for visualization and 3D rendering software products is expected to tread along an excellent growth path in the next few years. Transparency Market Research states that the market will exhibit a CAGR of 24.3% from 2017 to 2025, rising from a valuation of US$577.4 mn in 2016 to US$4,068.8 mn by 2025.

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On the basis of end-use verticals, the global visualization and 3D rendering software market has been segmented in the report into manufacturing, construction, media and entertainment, and healthcare. Of these, the construction industry vertical is presently the leading contributor of revenue to the global market, accounting for with a share of approximately 36% in 2016 of the global visualization and 3D rendering software.

The vast usage of visualization and 3D rendering software by architects, designers, and building information modeling (BIM) modelers is the key factor to have strengthened the position of the construction industry in the global visualization and 3D rendering software market.

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The usage of visualization and 3D rendering software is also observed prominently in the media and entertainment industry. The media and entertainment industry held the second position in the global visualization and 3D rendering software in terms of revenue contribution in 2016, accounting for over 21% of the market and is expected to hold its spot over the forecast period as well.

While the construction and media and entertainment industries will continue to hold the top spots, the healthcare industry will lead to growth opportunities for visualization and 3D rendering software at the most promising pace over the forecast period.

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Some of the leading vendors operating in the global visualization and 3D rendering software market are Autodesk Inc., Dassault Systems, NVIDIA Corporation, Chaos Group, Abvent Group, Cebas Visual Technology Inc., Next Limit S.L, Luxion Inc., OTOY Inc., and Act-3D B.V.