New Market Research Report: Video Games in Sweden
The 6% current value growth rate in 2013 was significantly higher than the stagnating CAGR over the overall review period. The sluggish development over 2013-2018 is explained by the lack of major launches in video games hardware. Hence, the low degree of innovation had a negative impact on the video games software category, which experienced a steady decline. However, towards the end of 2013 PlayStation 4 was launched and it had a positive impact on sales of both video games...
View full press release