Fast Market Research

Video Games in Japan - New Market Study Published

Recently published research from Euromonitor International, "Video Games in Japan", is now available at Fast Market Research


Boston, MA -- (SBWIRE) -- 10/30/2013 -- The introduction of Nintendo Co's Wii U was a key event in 2012. New console launches play an important role in boosting both company sales and those for the entire category of video games, as seen in the former console launch of Wii in 2006. The company's marketing campaigns highlighted the key feature of Wii U's touch-screen display, which allows users to interact with a TV's display by switching around the two screens. This feature was well communicated to technology-savvy consumers and the...

Euromonitor International's Video Games in Japan report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2008-2012, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market - be they new product developments, distribution or pricing issues. Forecasts to 2017 illustrate how the market is set to change.

View Full Report Details and Table of Contents

Product coverage: Digital Gaming, Video Games Hardware, Video Games Software.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.

Reasons to Get This Report

- Get a detailed picture of the Video Games market;
- Pinpoint growth sectors and identify factors driving change;
- Understand the competitive environment, the market's major players and leading brands;
- Use five-year forecasts to assess how the market is predicted to develop.

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